-Tools for Unreal and other 3D applications -
| "Utxgaffer" Texture viewer for UT2003/2004 Written by Dennis 'Luftpumpe' For the newer utx packs! It's got an English drop down and help menu as well! It doesn't appear to show the animation on the textures that have animation unfortunately but at least you can see all the packs with out it crashing. This is so much easer then opening each and every pack in the unreal texture browser! It did give an error on one of the packs but maybe it was just a freak thing. The set up is totally automated, you just select UT from the menu and that's it! |
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| A Must Have "UT-Grid-015" This utility allows you to use the same predefined grid settings in Max_4.x as in the Unreal ED, Thanks to Jon Seagull for this one! |
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Just get it! UTX-Viewer Not only can you view textures but you can copy them to the clip board and paste them right into your photo editor application. There are a tone of other features not mentioned, "I couldn't work without this". By Jesco |
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| Everyone should be using this to
package their maps "Umod Wizard" Works just like an (.exe) by Obi Kenobi |
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| This is an Importer Exporter for
max. "Undying-T3DTool" Probably the greatest feature about it is that it can automatically snap every vertex the nearest grid point. So say you were to make a piece of terrain using the displacement modifier with a height map: in most cases you would have vertexes at different heights resulting in numbers to the right of the decimal (.4357) Not good for the engine! With this no vertex will be off a grid line resulting in less BSP errors and better performance. More can be read in the readme file. Where was this thing years ago? Bugs Author I believe is McKisic, Kyle kmckisic@ea.com |
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